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Nesting ​

This guide provides detailed information on managing nesting, including commands for nest management and configuring nesting-related settings on a server.

Nesting Commands ​

Commands related to nesting, constructing nests, and nest management are listed below. The required permissions and RCON support are also specified.

/ReplenishNest [Username/AGID]
/SetNestHealth [Username/AGID] <Percent>
/SetNestSlots [Username/AGID] <Slots>
/SetNestResource [Username/AGID] <Resource> <Percent>
/GetNestResource [Username/AGID] <Resource>
/GotoNest
/TeleportToNest [TargetUser] <DestinationUser>
/DestroyNest [Username/AGID]
/DestroyNearbyNest
/CheckNest [Username/AGID]
/CheckNearbyNest
/ListNests

Enabling and Configuring Nesting on the Server ​

To enable and configure nesting on your server, the server’s Game.ini file must be modified. Below are the available configuration options which can be added under the [/Script/PathOfTitans.IGameSession] header in the Game.ini file:

INFO

WindowsServer is the folder name for Windows servers. If you are using a different operating system, the folder name may differ, but the other folder names will remain the same.

Available Configurations for Nesting ​

Below is a table listing all configuration options available for nesting:

Config NameDescription
bServerNesting=trueIf true, nesting will be enabled on the server.
bNestingDecorations=trueIf true, decorations can be placed around nests.
bServerHatchlingCaveEggs=trueIf true, eggs will be placed in the Hatchling Caves.
bServerSameSpeciesAdoptionRestriction=falseIf true, only the same species can be adopted. Otherwise, only the same diet type can be adopted.
MinNestingGrowth=0.75The minimum growth a player must be in order to place a nest.
MaxNestImmunityBuffGrowth=0.25The maximum growth at which a hatchling will be immune to all damage for a short time after spawning at the parent's nest. Set to 0 to disable hatchling spawn immunity.
MaxNestRespawnGrowth=0.5The maximum growth a hatchling will respawn at their parent's nest. Once past this value, they will respawn randomly on the map like an adult.
MaxNestFreeRespawnGrowth=0.25The maximum growth a hatchling will respawn at their parent's nest without consuming a baby slot. Beyond this point, an egg slot is required for each respawn.
MinNestRespawnCondition=0.5The minimum health a nest must have for a hatchling to respawn at it. If too damaged, the hatchling will respawn randomly on the map.
MinNestHealthForDecorations=0.5The minimum health required to place decorations around the nest.
MinNestBabySlotFoodWater=0.0The minimum food and water a nest needs to generate baby slots. Set to 0 to ignore requirements.
MinNestBabySlotResources=0.5The minimum percentage of resources a nest must have to generate baby slots.
MinNestHealthToEditAbilities=0.75The minimum health required for a nest to allow editing abilities nearby.
MaxAdoptionGrowth=0.5The maximum growth for an adoption candidate. Older candidates will not be adoptable.
MaxEatFromNestGrowth=0.5The maximum growth for a hatchling to eat from a nest.
MaxDependentChildGrowth=0.5The maximum growth for a child to be considered dependent on a parent.
NestInactiveDespawnTimeSolo=120Time in seconds until a nest despawns without the owner online.
NestInactiveDespawnTimeDependents=120Time in seconds until a nest despawns without the owner’s offspring online.
NestDisrepairDespawnTime=7200Time in seconds for a nest with 0 health to be permanently destroyed.
NestLowHealthThreshold=0.2The nest health percentage when a warning will be displayed to the owner.
NestBabySlotGenerationTime=300Time in seconds for a baby slot to generate if conditions are met.
NestInvitationExpiryTime=15Time in seconds for a nest invitation to expire.
NestAcceptedInvitationExpiryTime=300Time in seconds until an accepted invitation is no longer valid for use during character creation.
FamilyBuffRange=5000Distance in centimeters for applying the family buff. Set to 0 to disable.
NestResourceMultiplier=1.0Multiplier for the amount of resources required to build a nest. Set to 0 for no resource requirements.
NestResourcelessConstructionSpeed=5.0Health contribution to a nest when NestResourceMultiplier is set to zero.
bNestsInvulnerable=falseIf true, nests cannot be destroyed by other players.
NestObstructionRadius=500The radius in centimeters where other nests cannot be placed near an existing one.
bSpawnParentNestOnLogin=falseIf true, the parent's nest will spawn when a young child logs in.
bUseTutorialCustomGrowthMultiplier=falseIf true, uses TutorialCustomGrowthMultiplier for growth rate during the tutorial.
TutorialCustomGrowthMultiplier=1.0Growth multiplier for the tutorial if bUseTutorialCustomGrowthMultiplier is true.
MinimumNestDistanceFromHomeRock=5000Minimum distance a nest must be from a Home Cave.
bServerEditAbilitiesAtNest=trueIf true, players can edit abilities only at their nest or home cave (if home caves are enabled).
MinNestBuffHealthPercent=0.5Minimum health percentage for applying the nest buff to the player.

TIP

Setting BOTH bServerEditAbilitiesInHomeCaves=false AND bServerEditAbilitiesAtNest=false allows players to edit abilities anywhere.

Example Game.ini Configuration ​

Below is an example configuration to enable nesting, set up growth limitations, and manage nest properties:

ini
[/Script/PathOfTitans.IGameSession]
bServerNesting=true
bNestingDecorations=true
MinNestingGrowth=0.75
MaxNestImmunityBuffGrowth=0.25
MaxNestRespawnGrowth=0.5
bNestsInvulnerable=false
NestObstructionRadius=500
NestInactiveDespawnTimeSolo=120
NestDisrepairDespawnTime=7200

This configuration enables nesting, allows decorations, sets growth limitations, and specifies nest behavior regarding invulnerability and despawn times.

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